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climbController

Permet à un joueur de grimper sur certains objets

requireplayer()
triggers on self"climb start""climb jump""climb stop"
parameters
ParameterDefault ValueTypeDescription
upKeystring"up"
downKeystring"down"
climbSpeednumber400
climbJumpnumber600
delaynumber0.05
stickybooleantrue
catchbooleantrue
example
climbController({
upKey: "up",
downKey: "down",
climbSpeed: 400,
climbJump: 600,
delay: 0.05,
sticky: true,
catch: true
}),