Aller au contenu

platformerController

Permet à un objet d'être controllé par un joueur

requirealive()body()
triggers on self"moved""slowing start""slowing stop""gliding start""gliding stop"
parameters
ParameterDefault ValueTypeDescription
leftKeystring'left'
rightKeystring'right'
moveSpeednumber480
glideDelaynumber0.1
moveReductionDelaynumber0.1
example
platformerController({
leftKey: 'left',
rightKey: 'right',
moveSpeed: 480,
glideDelay: 0.1,
moveReductionDelay: 0.1
}),