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platformerController

Permet à un objet d'être controllé par un joueur

requirealive()body()
triggers on self"moved""slowing start""slowing stop""gliding start""gliding stop"
parameters
ParameterDefault ValueTypeDescription
leftKeystring"left"
rightKeystring"right"
moveSpeednumber480
glideDelaynumber0.1
moveReductionDelaynumber0.1
example
platformerController({
leftKey: "left",
rightKey: "right",
moveSpeed: 480,
glideDelay: 0.1,
moveReductionDelay: 0.1
}),